x = 3; y = 5 Enter PointDoubler x = 3; y = 5 x = 6; y = 10 Leave PointDoubler x = 6; y = 10
Here are some facts:
These facts are consistent with call by value. The "value" is the reference to the object. The invoked method has its own copy of this value and can't change the copy of the invoking method. However, it can change the object.
Of course, even if a method has a reference to an object,
the object can be changed only if the object allows changes to be
made (either with public
instance variables or through access methods.)